While the game’s brief length doesn’t allow for much in the way of character development, Octodad is filled with sweet moments which really makes the setup memorable. Of particular note for me was Octodad’s daughter Stacy, who alternated between strikingly naive and incredibly observant as the story progressed and was a really amusing character to interact with. Undoubtedly, though, the thing I enjoyed most about the game were the other members of Octodad’s family, all of whom had distinct personalities that were a joy to observe. All of this helps nurture Octodad’s tone as a silly, farcical adventure which is something you rarely see in videogames these days. Seeing Octodad flopping around the environments is funny enough in itself, but coming across scientists who “know a fish when they see one” or hearing Octodad’s daughter tell him that she put her butterfly hair clips in the garden so they’d return to nature really made me chuckle. So while the world itself is standard and the base story is rather formulaic, the game chooses to inject comedy whenever possible which helps bring life to the whole experience. It gets the job done but does allow for the two most interesting elements of the game to shine, which are the humour and the characters. Story-wise, the game doesn’t offer anything particularly special – it involves Octodad trying to elude being discovered as an Octopus, in particular while being relentlessly pursued by a chef trying to catch and unmask him. While this may seem like a fairly bland design choice upon first glance, it does have a reason – part of the charm of Octodad is seeing the absurd main character do every-day tasks in a normal setting, so things had to be kept more low-key. Octodad takes place in an exaggerated version of the real world, where our titular character lives with his wife and children in a typical suburban setting.
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